19.1 Object-oriented programming and inheritance 面向对象的编程和继承 19.1 Object-oriented programming and inheritance 面向对象的编程和继承 Object-oriented programming is one of the most important...
Auto-Vectorization in LLVM The Loop Vectorizer Usage Command line flags Pragma loop hint directives Diagnostics Features Loops with unknown trip count Runtime Checks of Pointe...
Vector math Introduction Coordinate systems (2D) Vector operations Member access Adding vectors Scalar multiplication Practical applications Movement Pointing toward a targe...
其他 其他 Nuts and bolts 其他 This chapter addresses a few practical issues. 这一章解决了一些实际问题。 Statement delimiters 语句分隔符 Some languages require some kind of punctuation, often...
Lazy execution Prelude Dask is a graph execution engine Exercise Appendix: Further detail and examples Example 1: simple word count Example 2: background execution Example 3: ...
Best practices for engine contributors Introduction Language Best Practices #1: The problem always comes first #2: To solve the problem, it has to exist in the first place #3: ...