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  • AnimationNodeTransition

    AnimationNodeTransition Description Tutorials Properties Methods Property Descriptions Method Descriptions Up to date This page is up to date for Godot 4.0 . If you still...
  • State Transition

    State Transitions Creating Transition Setting Transitions Transition Conditions Unconditional Transitions An edge case State Transitions Transition represents a transition...
  • State Transition

    State Transitions Creating Transition Setting Transitions Transition Conditions Unconditional Transitions An edge case State Transitions Transition represents a transition...
  • Joint Texture Layout Settings

    Joint Texture Layout Settings Joint Texture Layout Settings To ensure that the Skeletal Animation can also participate fully and correctly in Dynamic Instancing , requiring th...
  • .width

    animation.width() 参数 返回值 示例 animation.width() 设置宽度 参数 参数名 类型 说明 number value Number 长度值 返回值 返回值 类型 说明 animation animation 动画实例 示例 <template> <view> ...
  • Model

    Model Assets Model Import Mesh File Using Models Model asset Properties Model Module Animation Module Material Module FBX Module Model Assets Currently, Creator supports...
  • Using AnimationTree

    Using AnimationTree Introduction Creating an AnimationTree Creating a tree Blend tree Blend2 / Blend3 OneShot Seek TimeScale Transition BlendSpace2D BlendSpace1D StateMac...
  • 渲染动画

    渲染动画 Workflow Frame Sequence Workflow Hints 渲染动画 While rendering stills will allow you to view and save the image from the render buffer whenit is complete, animations are a...
  • 渲染动画

    渲染动画 Workflow Frame Sequence Workflow Hints 渲染动画 While rendering stills will allow you to view and save the image from the render buffer whenit is complete, animations are a...
  • 自定义缓冲函数

    自定义缓冲函数 三次贝塞尔曲线 更加复杂的动画曲线 基于关键帧的缓冲 流程自动化 自定义缓冲函数 在第八章中,我们给时钟项目添加了动画。看起来很赞,但是如果有合适的缓冲函数就更好了。在显示世界中,钟表指针转动的时候,通常起步很慢,然后迅速啪地一声,最后缓冲到终点。但是标准的缓冲函数在这里每一个适合它,那该如何创建一个新的呢? 除了+func...