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  • Strings

    Strings Strings Core.AbstractChar — Type. The AbstractChar type is the supertype of all character implementations in Julia. A character represents a Unicode code point, and...
  • class: Frame

    class: Frame frame.$(selector) frame.$$(selector) frame.$eval(selector, pageFunction[, arg]) frame.$$eval(selector, pageFunction[, arg]) frame.addScriptTag(options) frame.addS...
  • 字符串

    字符串 字符串 Core.AbstractChar — Type The AbstractChar type is the supertype of all character implementations in Julia. A character represents a Unicode code point, and can be c...
  • 字符串

    字符串 字符串 Core.AbstractChar — Type The AbstractChar type is the supertype of all character implementations in Julia. A character represents a Unicode code point, and can be c...
  • 字符串

    字符串 字符串 Core.AbstractChar — Type The AbstractChar type is the supertype of all character implementations in Julia. A character represents a Unicode code point, and can be c...
  • Strings

    Strings Strings Core.AbstractChar — Type. The AbstractChar type is the supertype of all character implementations in Julia. A character represents a Unicode code point, and...
  • class: Frame

    class: Frame frame.$(selector) frame.$$(selector) frame.$eval(selector, pageFunction[, arg]) frame.$$eval(selector, pageFunction[, arg]) frame.addScriptTag(options) frame.addS...
  • Glossary

    131 2024-08-11 《Blender 4.2 Manual》
    Glossary Glossary This page lists definitions for terms used in Blender and this manual. Action Safe Area of the screen visible on most devices. Place content inside it to ens...
  • 字符串

    字符串 字符串 Core.AbstractChar — Type The AbstractChar type is the supertype of all character implementations in Julia. A character represents a Unicode code point, and can be c...
  • 词汇表

    词汇表 词汇表 本页列出Blender和本手册中使用的术语定义。 动作安全区 屏幕上大多数设备可见的区域。将内容放在它里面,以确保它不会被切断。 活动 当选中多项时,最后一个选中项成为活动项。用于界面显示的选项只能作用于单项的情形。 另见 选择状态 . 执行器 一个类似生命体中的肌肉的 logic brick 。它可以移动对象,或者发出声...