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  • Networking

    Networking Work in progress The content of this page was not yet updated for Godot 4.2 and may be outdated . If you know how to improve this page or you can confirm that it’s u...
  • WebRTCPeerConnection

    WebRTCPeerConnection Description Methods Signals Enumerations Method Descriptions Up to date This page is up to date for Godot 4.0 . If you still find outdated information...
  • 13.3 Impact on local network

    13.3 Impact on local network 13.3 Impact on local network Since the browser is an active platform executing in a trusted network environment (inside the firewall), it is impor...
  • MultiplayerPeer

    MultiplayerPeer Description Tutorials Properties Methods Signals Enumerations Constants Property Descriptions Method Descriptions Up to date This page is up to date fo...
  • 1. Introduction

    1. Introduction 1. Introduction This section is non-normative. There are a number of facets to peer-to-peer communications and video-conferencing in HTML covered by this spec...
  • WebRTCMultiplayerPeer

    WebRTCMultiplayerPeer Description Methods Method Descriptions WebRTCMultiplayerPeer Inherits: MultiplayerPeer < PacketPeer < RefCounted < Object A simple interface t...
  • MultiplayerPeer

    MultiplayerPeer Description Tutorials Properties Methods Signals Enumerations Constants Property Descriptions Method Descriptions MultiplayerPeer Inherits: PacketPeer ...
  • MultiplayerPeer

    MultiplayerPeer Description Tutorials Properties Methods Signals Enumerations Constants Property Descriptions Method Descriptions Up to date This page is up to date fo...
  • WebRTCMultiplayerPeer

    WebRTCMultiplayerPeer Description Methods Method Descriptions Up to date This page is up to date for Godot 4.0 . If you still find outdated information, please open an issue...
  • WebRTCPeerConnection

    WebRTCPeerConnection 描述 方法 信号 枚举 方法说明 WebRTCPeerConnection Inherits: Reference < Object Inherited By: WebRTCPeerConnectionGDNative 与WebRTC对等体连接的接口。 描述 本地计算机和远程对等体...