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  • License

    MIT license MIT license Copyright (C) 2017 Feathers contributors Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated ...
  • Resources

    881 2019-11-23 《MobX 4 中文文档》
    Resources Related projects More examples Philosophy Resources Ten minute interactive introduction to MobX and React How MobX works: In depth explanation of MobX Clone the...
  • 4.9. Feather

    4.9. Feather 4.9.1. Activating the Command 4.9.2. Description of the “Feather Selection” dialog window 4.9. Feather The Feather command feathers the edges of the selection. T...
  • Resources

    850 2019-11-25 《MobX 3 中文文档》
    Resources Related projects More examples Philosophy Resources Ten minute interactive introduction to MobX and React How MobX works: In depth explanation of MobX Clone the...
  • Mask Node

    81 2024-06-27 《Blender 4.1 Manual》
    Mask Node Inputs Properties Outputs Example Mask Node The Mask node can be used to select a Mask data-block . This node can be used with other nodes, for example to Invert...
  • 简介

    简介 Growing Styling Animating Rendering 简介 Hair type particle system can be used for strand-like objects,such as hair, fur, grass, quills, etc. Particle hair systems exampl...
  • Introduction

    78 2024-08-11 《Blender 4.2 Manual》
    Introduction Growing Styling Animating Rendering Introduction Hair type particle system can be used for strand-like objects, such as hair, fur, grass, quills, etc. Particle...
  • Introduction

    66 2024-06-27 《Blender 4.1 Manual》
    Introduction Growing Styling Animating Rendering Introduction Hair type particle system can be used for strand-like objects, such as hair, fur, grass, quills, etc. Partic...
  • 6.4. 样板文件

    1130 2019-11-25 《MobX 3 中文文档》
    样板项目 样板项目 React + Babel + Webpack custom-react-scripts : 让 create-react-app 可以 使用装饰器 ; 添加 REACT_APP_DECORATORS=true 到 .env 中以启用装饰器。 。 React + React Router 4 + MobX + i18n ...
  • S-Curves

    58 2024-08-11 《Blender 4.2 Manual》
    S-Curves Primitives S-Curves The curve type used for creating mask splines is almost a Bézier curve, but with some differences. Smooth edges of the mask are defined by featheri...