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  • AnimationNodeOneShot

    AnimationNodeOneShot Description Tutorials Properties Enumerations Property Descriptions Up to date This page is up to date for Godot 4.0 . If you still find outdated info...
  • 使用脚本控制动画

    使用脚本控制动画 Animation 组件 播放 暂停 恢复 停止 设置动画的当前时间 AnimationState AnimationState 是什么? 获取 AnimationState 获取动画信息 设置动画播放速度 设置动画 循环模式 与 循环次数 动画事件 实例: 注册动画回调 实例 动态创建 Animation Cl...
  • AnimationNodeTransition

    AnimationNodeTransition Description Tutorials Properties Methods Property Descriptions Method Descriptions Up to date This page is up to date for Godot 4.1 . If you still...
  • Mesh

    Model assets Model importing Using Models Model asset Properties panel description Model module Animation Module Material module Model assets Currently , model files in F...
  • SkinnedMeshRenderer

    Skeletal Animation Pre-baked Skeletal Animation System Real-time Computed Skeletal Animation System Selection of two systems and best practices Skinning Algorithms Socket Syste...
  • Animations in action

    Animations in action A symbiotic relationship The animation property Keyframes Prefixes Homework Animations in action 前面我们讲了 transition 属性,现在让我们来学习下 animation 属性 A...
  • 16.7. Optimize

    16.7. Optimize 16.7.1. Overview 16.7.2. Activate filters 16.7.3. Example for the Optimize animation filters 16.7.4. Unoptimize 16.7. Optimize 16.7.1. Overview An animation ...
  • SpriteFrames

    SpriteFrames Description Properties Methods Property Descriptions Method Descriptions SpriteFrames Inherits: Resource < Reference < Object Sprite frame library for A...
  • SpriteFrames

    SpriteFrames Description Properties Methods Property Descriptions Method Descriptions SpriteFrames Inherits: Resource < Reference < Object Sprite frame library for A...
  • AnimatedTexture

    AnimatedTexture Description Properties Methods Constants Property Descriptions Method Descriptions AnimatedTexture Inherits: Texture < Resource < Reference < Object...