Using physics interpolation Turn on the physics interpolation setting Move (almost) all game logic from _process to _physics_process Ensure that all indirect movement happens dur...
模糊 高斯模糊 运动模糊 模糊 镜头模糊 模糊 The blur filters are used to smoothen out the hard edges and details in the images. The resulting image is blurry. below is an example of a blurred i...
MotionStreak Component Reference MotionStreak Properties MotionStreak Component Reference MotionStreak is used to implement a streak effect on the motion track of a game object...
ParallaxLayer Description Properties Property Descriptions ParallaxLayer Inherits: Node2D < CanvasItem < Node < Object A parallax scrolling layer to be used with Pa...