2.1 – Lexical Conventions 2.1 – Lexical Conventions Identifiers in Lua can be any string of letters, digits, and underscores, not beginning with a digit. This coincides with th...
SCRIPT KILL *Return value SCRIPT KILL Available since 2.6.0. Time complexity: O(1) Kills the currently executing Lua script, assuming no write operation was yet performed ...
Plugins What are plugins? Why use plugins? Plugin compatibility with deployment types Terminology Plugin versioning Kong plugins Third-party plugins Developing custom plugin...
4.1 – The Stack 4.1 – The Stack Lua uses a virtual stack to pass values to and from C. Each element in this stack represents a Lua value (nil , number, string, etc.). Whenever...