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  • Console support in Godot

    Console support in Godot Console publishing process Official support Third-party support Console support in Godot Console publishing process Regardless of the engine used to...
  • Console support in Godot

    Console support in Godot Console publishing process Official support Third-party support Console support in Godot Console publishing process Regardless of the engine used ...
  • Console support in Godot

    Console support in Godot Console publishing process Official support Third-party support Console support in Godot Console publishing process Regardless of the engine used ...
  • DirectFB

    DirectFB Contents What is DirectFB? Goals of DirectFB Features of DirectFB Devices supported by DirectFB Supported Media Format DirectFB Architecture DirectFB API Upper Lay...
  • Godot 的游戏主机支持

    Godot 的游戏主机支持 主机平台发布流程 官方支持 第三方支持 Godot 的游戏主机支持 主机平台发布流程 无论使用哪种引擎制作游戏, 将游戏发布到游戏主机平台的流程如下: 在游戏主机制造商的网站上注册一个开发者账号,然后签署 NDA 和出版合同。这需要你有一个注册的法人实体。 通过验收程序, 获得进入出版平台的机会. 这可能需要...
  • Godot支持的游戏机

    Godot支持的游戏机 主机平台发布流程 官方支持 第三方支持 Godot支持的游戏机 主机平台发布流程 Regardless of the engine used to create the game, the process to publish a game to a console platform is as follows: ...
  • 用于帮助移植到 .NET Core 的工具

    990 2019-10-06 《.NET Core 指南》
    用于帮助移植到 .NET Core 的工具Tools to help with porting to .NET Core 本文内容 用于帮助移植到 .NET Core 的工具Tools to help with porting to .NET Core 本文内容 你可能会发现本文中列出的工具在移植时非常有用: .NET 可移植性分析器 ...
  • Development

    porting configuration API
  • Introduction

    A Guide to Porting C/C++ to Rust Why Rust? Rust is not a magic wand 来源(书栈小编注) A Guide to Porting C/C++ to Rust This book is for people familiar with C or C++ who are thinkin...
  • Godot 的游戏主机支持

    Godot 的游戏主机支持 主机移植流程 主机平台发布流程 第三方支持 Godot 的游戏主机支持 主机移植流程 In order to develop for consoles in Godot, you need access to the console SDK and export templates for it. These exp...