代理 代理 Proxies were the historical way in Blender to allow some local editing of linked data-blocks. This was mostly aimed at character animation. They are now fully deprecated ...
代理 代理 Proxies were the historical way in Blender to allow some local editing of linked data-blocks. This was mostly aimed at character animation. They are now fully deprecated ...
代理 代理设置 片段代理/时间码 代理 As projects involve increasingly high-resolution footage, the performance of the video preview can decrease drastically. To combat this, proxies are used t...