Node Parts Title Preview Sockets Inputs Outputs Conversion Properties Node Parts All nodes in Blender are based on a similar construction. This applies to any type of nod...
Quadrilateral Node Inputs Properties Outputs Quadrilateral Node The Quadrilateral node generates a polygon with four points, with different modes. Inputs Width / Bottom W...
Position Node Inputs Properties Outputs Position Node The Position node outputs a vector of each point of the geometry the node is connected to. The node can work on geome...
Is Viewport Node Inputs Properties Outputs Is Viewport Node The Is Viewport node outputs true when geometry nodes are evaluated for the viewport. For the final render the n...
Value Node Inputs Properties Outputs Example Value Node The Value Node is a simple node to input numerical values to other nodes in the tree. Inputs This node has no inp...
Math Node Inputs Properties Outputs Examples Manual Z-Mask Using Sine Function to Pulsate Brightening (Scaling) a Channel Restrict Color Selection (Posterization) Math N...
Cylinder Node Inputs Properties Outputs Cylinder Node The Cylinder node generates a cylinder mesh. It is similar to the Cone node but always uses the same radius for the ci...
Cone Node Inputs Properties Outputs Cone Node The Cone node generates a cone mesh that is optionally truncated. Inputs Vertices Number of points on the circle at the top...
Raycast Node Inputs Properties Outputs Raycast Node The Raycast node intersects rays from one geometry onto another. The source geometry is defined by the context of the no...
Radius Node Inputs Properties Outputs Radius Node The Radius node outputs the radius value at each point on the evaluated geometry. For curves, this value is used for thing...