The Fetch hook Nuxt >= 2.12 Options The Fetch hook The fetch hook is for fetching data asynchronously. It is called on server-side when rendering the route, and on client-sid...
Render Pipeline Overview (Experimental) Render Pipeline Overview (Experimental) RenderPipeline is used to control the rendering process of a scene, including lighting managemen...
Performance Introduction Common CPU GPU 3D Threads Performance Introduction Godot follows a balanced performance philosophy. In the performance world, there are always tr...
Camera Camera component Camera group rendering Set the Visibility property Visibility calculations for the camera Camera The Camera in a game is the main tool used to captu...
Camera Camera component Camera group rendering Set the Visibility property Visibility calculations for the camera Camera The Camera in a game is the main tool used to capt...
任务 任务 So far, we have discussed how zones are created, forked and how they maintain their state across asynchronous operations. Zones are nested at runtime in the same way that...
Performance Data structure and format Parsing Data normalization Decimation Tick Calculation Rotation Sampling Disable Animations Specify min and max for scales Parallel...
Performance Data structure and format Parsing Data normalization Decimation Tick Calculation Rotation Sampling Disable Animations Specify min and max for scales Parallel...