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  • Introduction

    44 2024-06-27 《Blender 4.1 Manual》
    Introduction How It Works Stabilization Tracks Footage, Image & Canvas The “Dancing” Black Borders Introduction The 2D video stabilization is a feature built on top of Blend...
  • Introduction

    54 2024-06-27 《Blender 4.1 Manual》
    Introduction Main View Introduction The Clip View is the main part of the Movie Clip editor; almost all motion tracking tools are concentrated within the Clip View. It should ...
  • Introduction

    40 2024-06-27 《Blender 4.1 Manual》
    Introduction Getting Started Examples Image Size Saving your Composite Image Introduction Compositing Nodes allow you to assemble and enhance an image (or movie). Using comp...
  • Introduction

    47 2024-06-27 《Blender 4.1 Manual》
    Introduction The Big Picture Known Limitations Introduction Freestyle is an edge/line-based non-photorealistic (NPR) rendering engine. It relies on mesh data and Z-depth infor...
  • Introduction

    47 2024-06-27 《Blender 4.1 Manual》
    Introduction Common Options Noise Basis Nabla Hints Introduction The Texture Type list in the Texture panel of the Texture buttons. Procedural textures are textures that...
  • Introduction

    45 2024-06-27 《Blender 4.1 Manual》
    Introduction Workflow Springs Introduction Cloth simulation is one of the hardest aspects of computer graphics, it is a deceptively simple real-world item that is taken for gr...
  • Introduction

    39 2024-06-27 《Blender 4.1 Manual》
    Introduction Animating with Grease Pencil 2D Traditional Animation Keyframes Onion Skinning Animation Options Draw Mode Edit Mode Examples Traditional Animation Introdu...
  • Introduction

    42 2024-06-27 《Blender 4.1 Manual》
    Introduction The Weighting Color Code Normalized Weight Workflow Introduction Vertex Groups can potentially have a very large number of associated vertices and thus a large nu...
  • Introduction

    40 2024-06-26 《Blender 4.1 Manual》
    Introduction Brush Control Introduction Brush cursor. The brush is the main way of interacting with any painting and sculpting mode. While click & dragging in the 3D Viewpor...
  • Introduction

    36 2024-06-26 《Blender 4.1 Manual》
    Introduction Visualization Conversion Introduction Curves are 2D objects, and surfaces are their 3D extension. Note however, that in Blender, you only have NURBS surfaces, no ...