Editor icons Creating icons Color conversion for light editor themes Icon optimization Integrating and sharing the icons Troubleshooting References Editor icons When a new...
Action Editor Header Action Editor The Action Editor is where you can define and control actions . It enables you to view and edit the F-Curve data-blocks you defined as Action...
Editor manual Editor manual Using the Web editor Command line tutorial Using an external text editor Default editor shortcuts From Unity to Godot Engine
Extending the editor Extending the editor This chapter focuses on extending the editor. The First Extension Install And Share Extension Description Extended Panel Compose...
Editor Interface Introduction Editor Interface Introduction This chapter will introduce the editor interface and familiarize you with the panels, menus, and function buttons th...
Curve Editor Curve Editor The curve editor can set the curve of a certain property in the particle system with time. The abscissa represents the unitized life cycle of a particl...
Panel editor Open the panel editor Parts of the panel editor Header Visualization preview Data section (bottom pane) Panel display options (side pane) Field options Field ov...
Curve Editor Curve Editor The curve editor can set the curve of a certain property in the particle system with time. The abscissa represents the unitized life cycle of a partic...
Extending the editor Extending the editor This chapter focuses on extending the editor. The First Extension Install And Share Extension Description Extended Panel Compose...