Creating iOS plugins Loading and using an existing plugin Creating an iOS plugin Creating iOS plugins This page explains what iOS plugins can do for you, how to use an existi...
Publish to Native Platforms Environment Configuration Build Options General build options for native platforms Resource Server Address Polyfills Make after build immediately Jo...
Compiling for macOS Requirements Compiling Compiling a headless/server build Building export templates Cross-compiling for macOS from Linux Compiling for macOS Requireme...
2.3 ARM 2.3 ARM 根据作者自身对ARM处理器的经验,选择了2款在嵌入式开发流行的编译器,Keil Release 6/2013和苹果的Xcode 4.6.3 IDE(其中使用了LLVM-GCC4.2编译器),这些可以为ARM兼容处理器和系统芯片(System on Chip)(SOC))来进行编码。比如ipod/iphone/ipad,...