The main game scene 生成怪物 Main 脚本 测试场景 The main game scene Now it’s time to bring everything we did together into a playable game scene. Create a new scene and add a Node n...
Vector math Introduction Coordinate systems (2D) Vector operations Member access Adding vectors Scalar multiplication Practical applications Movement Pointing toward a targe...
Vector math Introduction Coordinate systems (2D) Vector operations Member access Adding vectors Scalar multiplication Practical applications Movement Pointing toward a targe...
Vector math Introduction Coordinate systems (2D) Vector operations Member access Adding vectors Scalar multiplication Practical applications Movement Pointing toward a targe...
您的第一个游戏 概览 项目设置 组织项目 Player 场景 节点结构 精灵动画 移动 Player 选择动画 准备碰撞 Enemy 场景 节点设置 敌人的脚本 Main 场景 生成怪物 Main 脚本 Testing the scene HUD ScoreLabel Message StartButton ...
ParticleProcessMaterial Description Properties Methods Enumerations Property Descriptions Method Descriptions Up to date This page is up to date for Godot 4.0 . If you st...