Sprite fonts Offline-rasterized sprite fonts When to use offline-rasterized fonts Offline-rasterized sprite font properties Runtime-rasterized sprite fonts When to use runtime-r...
Indexes Multiple Fields Index On Edges Index On Edge Fields Dialect Support Atlas Support Storage Key Indexes Multiple Fields Indexes can be configured on one or more fie...
TileMap Description Tutorials Properties Methods Signals Enumerations Property Descriptions Method Descriptions Up to date This page is up to date for Godot 4.1 . If yo...
TileMap Description Tutorials Properties Methods Signals Enumerations Property Descriptions Method Descriptions Up to date This page is up to date for Godot 4.0 . If yo...
Build Process Introduction with FAQ General build Process Initialization of build parameters Prepare build data Write the built asset to the file system Organizing the data of s...
3D lights and shadows Introduction Light nodes Light number limits Shadow mapping Directional light Directional shadow mapping Omni light Omni shadow mapping Spot light Spo...