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  • Compiling for iOS

    Compiling for iOS Requirements Compiling Run Compiling for iOS Requirements SCons 3.0+ (you can install it via Homebrew or MacPorts , you should be able to run scons in...
  • 12.2 ARM

    12.2 ARM 12.2.1 无优化 Keil + ARM模式 12.2.2 优化后的 Keil + ARM模式 12.2.3 优化后的 Xcode(LLVM) + thumb-2 模式 12.2 ARM 12.2.1 无优化 Keil + ARM模式 main STMFD SP !, { R4 , LR } ...
  • Compiling for iOS

    Compiling for iOS Requirements Compiling Run Compiling for iOS Requirements SCons 3.0+ (you can install it via Homebrew or Macports, you should be able to run scons in a...
  • 原生平台 JavaScript 调试

    原生平台 JavaScript 调试 模拟器调试 Windows Mac 真机调试 Android 调试 iOS 调试 其它平台调试 原生平台 JavaScript 调试 游戏发布到原生平台后,由于运行环境不同,可能会出现在浏览器预览时无法重现的 Bug,这时我们就必须直接在原生平台下进行调试。然而传统的调试方法只能调试到 C++ 部分...
  • Shortcuts

    Shortcuts {#shortcuts} Atom {#atom} Atom Selection Multiple Cursor Search Brackets General Code Editing Navigation Word Manipulation Bookmarks Tree View Reference Gmai...
  • Sanitizer support

    Sanitizer support General considerations Address Sanitizer (ASAN) ) Memory Sanitizer (MSAN) ) Thread Sanitizer (TSAN) ) Sanitizer support General considerations Using Cla...
  • Contributing

    Developing Electron Updating an Appveyor Azure Image Build Instructions Build Instructions (Linux) Build Instructions (macOS) Build Instructions (Windows) Chromium Developm...
  • Configuring an IDE

    Configuring an IDE Configuring an IDE We assume that you have already cloned and compiled Godot. You can easily develop Godot with any text editor and by invoking scons on t...
  • Configuring an IDE

    Configuring an IDE Configuring an IDE We assume that you have already cloned and compiled Godot. You can easily develop Godot with any text editor and by invoking scons on t...
  • 使用 C++ 性能分析器

    使用 C++ 性能分析器 性能分析器推荐 设置 Godot 测量启动/关闭耗时 性能分析器指令 VerySleepy HotSpot Xcode Instruments 使用 C++ 性能分析器 要优化 Godot 的性能,你首先得知道要优化什么,性能分析器在这方面非常有用。 注解 编辑器中内置了一个 GDScript 的性能分析器,...