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  • XR 中的房间尺度

    XR 中的房间尺度 以原点为中心的解决方案 第一步 第二步 第三步 以角色身体为中心的解决方案 第一步 第二步 第三步 玩家走到不应该抵达的位置时 进一步的改进建议 XR 中的房间尺度 One of the staples of XR projects is the ability to walk around freely in ...
  • Highlighter Tutorial

    1028 2018-06-23 《Hangfire英文文档》
    Highlighter Tutorial¶ |Simple sample|https://github.com/odinserj/Hangfire.Highlighter |Full sample|http://highlighter.hangfire.io , sources Table of Contents Overview Settin...
  • Review Apps

    1402 2020-07-27 《Gitlab 中文文档》
    Review Apps Review Apps How does it work? CI/CD architecture diagram Detailed explanation Auto-stopping of Review Apps QA runs Performance Metrics Cluster configuration Node...
  • Installation guide

    Installation guide Installing Scrapy Things that are good to know Using a virtual environment (recommended) Platform specific installation notes Windows Ubuntu 14.04 or above ...
  • Installation guide

    Installation guide Supported Python versions Installing Scrapy Things that are good to know Using a virtual environment (recommended) Platform specific installation notes Windo...
  • Installation guide

    Installation guide Supported Python versions Installing Scrapy Things that are good to know Using a virtual environment (recommended) Platform specific installation notes Windo...
  • Installation guide

    Installation guide Supported Python versions Installing Scrapy Things that are good to know Using a virtual environment (recommended) Platform specific installation notes Windo...
  • Message retention and expiry

    Message retention and expiry Retention policies Defaults Set retention policy pulsar-admin Examples REST API Java Get retention policy pulsar-admin Example REST API Java ...
  • Room scale in XR

    Room scale in XR Origin centric solution Step 1 Step 2 Step 3 Character body centric solution Step 1 Step 2 Step 3 When the player walks to somewhere they shouldn’t Furthe...
  • 3.3 Pruning a Module

    3.3 Pruning a Module 3.3.1 Error Handling, Mitigation, Detection, and Solving 3.3.2 Documentation as an Art 3.3.3 Removing Code 3.3.4 Applying Context 3.3 Pruning a Module ...