Wave Modifier Options Start Position Time Texture Technical Details and Hints Wave Modifier The Wave modifier adds a ripple-like motion to an object’s geometry. This modif...
Continuous Collision Detection Enable CCD Sweep-based CCD Support Continuous Collision Detection Continuous Collision Detection (abbreviated as CCD ) is a technology used to...
Continuous Collision Detection Enable CCD Sweep-based CCD Support Continuous Collision Detection Continuous Collision Detection (abbreviated as CCD ) is a technology used to...
8.3 UV Maps 8.3 UV Maps UV mapping is an essential to working with complex 3D geometry. As with certain other aspects of 3D modelling, it is easier to create and work with UV m...
Musgrave Options Musgrave The musgrave texture is used to generate organic materials, but it is very flexible. You can do nearly everything with it. Musgrave Texture panels. ...
主动画过渡 What you’ll learn Basic structure of a hero animation Behind the scenes Essential classes Standard hero animations What’s going on? PhotoHero class HeroAnimation class...