书栈网 · BookStack 本次搜索耗时 0.020 秒,为您找到 44 个相关结果.
  • 置换修改器

    置换修改器 选项 例子 置换修改器 置换 修改器根据纹理的强度置换网格中的顶点。可以使用程序纹理或图像纹理。 置换可以沿着特定的局部轴,沿着顶点法线。纹理的单独RGB组件可以用来同时在局部X、Y和Z方向上置换顶点(有时称为 向量置换 )。 选项 置换修改器。 纹理 给每个顶点位移的纹理的名称。如果该字段为空,修改器默认取值1.0(白...
  • 置换修改器

    置换修改器 选项 例子 置换修改器 置换 修改器根据纹理的强度置换网格中的顶点。可以使用程序纹理或图像纹理。 置换可以沿着特定的局部轴,沿着顶点法线。纹理的单独RGB组件可以用来同时在局部X、Y和Z方向上置换顶点(有时称为 向量置换 )。 选项 置换修改器。 纹理 给每个顶点位移的纹理的名称。如果该字段为空,修改器默认取值1.0(白...
  • Formatting Lisp Code

    Formatting Lisp Code Formatting Lisp Code While code formatting is, strictly speaking, neither a syntactic nor a semantic matter, proper formatting is important to reading and ...
  • Choosing a Lisp Implementation

    Choosing a Lisp Implementation Choosing a Lisp Implementation The first thing you have to do is to choose a Lisp implementation. This may seem like a strange thing to have to d...
  • Choosing a Lisp Implementation(选择一个 Lisp 实现)

    Choosing a Lisp Implementation(选择一个 Lisp 实现) Choosing a Lisp Implementation(选择一个 Lisp 实现) The first thing you have to do is to choose a Lisp implementation. This may seem like ...
  • Packaging Mechanics

    Packaging Mechanics Packaging Mechanics That covers the basics of how to use packages to manage namespaces in several common situations. However, another level of how to use pa...
  • 7.1. 500 系统错误处理器

    773 2019-09-21 《Slim 3 中文文档》
    500 系统错误处理器 默认的错误处理器 自定义错误处理器 Pre App Post App 禁用 500 系统错误处理器 Edit This Page 出问题了!你并不能预知错误,但你可以预料到。每个 Slime 框架应用程序都有一个错误处理器用于接收所有未抓取的 PHP 异常。这个错误处理器同样能接收当前 HTTP 的请求对象和响应...
  • Defining Your Own Packages

    Defining Your Own Packages Defining Your Own Packages Working in COMMON-LISP-USER is fine for experiments at the REPL, but once you start writing actual programs you’ll want t...
  • The Pretty Printer Backend

    The Pretty Printer Backend The Pretty Printer Backend You can start by defining a class with two slots—one to hold an instance of indenting-printer and one to hold the tab wid...
  • Implementing Shoutcast

    Implementing Shoutcast Implementing Shoutcast Now you’re ready to implement the Shoutcast server. Since the Shoutcast protocol is loosely based on HTTP, you can implement the s...