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  • C++ SDK

    C++ SDK Create real-time synchronization task Import C++ SDK Data report process Initialize SDK Call the send interface to report data Close SDK Warning Appendix:Config File...
  • C# client

    Pulsar C# client Get started What’s next? Reference doc Pulsar C# client You can use the Pulsar C# client (DotPulsar) to create Pulsar producers , consumers , and readers in...
  • C++ client

    Pulsar C++ client Get started What’s next? Reference doc Changes for 3.0.0 and later versions Pulsar C++ client You can use a Pulsar C++ client to create Pulsar producers , ...
  • mbvar c++

    mbvar c++ mbvar Introduction bvar::MVariables expose expose expose_as Export all MVariable count count_exposed list list_exposed bvar::MultiDimension constructor stats g...
  • C++ SDK

    C++ SDK Build TubeMQ C++ SDK C++ SDK API Producer Consumer Example C++ SDK Build TubeMQ C++ SDK C++ SDK is based on the non-boost asio, and the CMake is used for building,...
  • C# basics

    C# basics Introduction Prerequisites Configuring an external editor JetBrains Rider Visual Studio Code Visual Studio (Windows only) Creating a C# script Project setup and wo...
  • C#/.NET

    C#/.NET Godot API for C C# platform support C#/.NET C# is a high-level programming language developed by Microsoft. Godot supports C# as an option for a scripting language, al...
  • C# exports

    C# exports Introduction to exports Basic use Grouping exports Strings as paths Limiting editor input ranges Floats with easing hint Colors Nodes Resources Exporting bit fl...
  • C# collections

    C# collections Choose a collection Godot collections PackedArray Array Dictionary Up to date This page is up to date for Godot 4.0 . If you still find outdated information...
  • C# exports

    C# exports Introduction to exports Basic use Grouping exports Strings as paths Limiting editor input ranges Floats with easing hint Colors Nodes Resources Exporting bit fl...