Game settings Edit game settings Default scene Graphics compositor Audio Editor Note Navigation Dynamic navigation mesh properties Navigation group properties Physics Re...
Using NavigationServer Communicating with the NavigationServer Threading and Synchronization 2D and 3D NavigationServer differences Waiting for synchronization Server Avoidance...
Navigation Navigation Navigation This chapter mainly introduces the core concepts of distributed transactions, including: XA transaction BASE transaction
Game settings Edit game settings Default scene Graphics compositor Audio Editor Note Navigation Dynamic navigation mesh properties Navigation group properties Physics Re...
Navigating Between Routes Navigating Between Routes You can use the RouterLink component to create links that lead to route targets in the application. RouterLink sample for ...
NavigationObstacle3D Description Tutorials Properties Methods Property Descriptions Method Descriptions Up to date This page is up to date for Godot 4.1 . If you still fi...