headers Nested Routes v2 Behavior headers Each route can define its own HTTP headers. One of the common headers is the Cache-Control header that indicates to browser and CD...
WorldBoundaryShape2D Description Properties Property Descriptions Up to date This page is up to date for Godot 4.1 . If you still find outdated information, please open an i...
编辑面组 工具设置 编辑面组 参考 模式: 雕刻模式 工具: 工具栏 ‣ 编辑面组 操作项: 增大/缩小面集 编辑光标下的 面组 。 工具设置 模式 要应用于面集的操作。 扩展面组: Grows the face sets boundary by one face based on mesh topology. This...
New Edge/Face from Vertices Methods Isolated Vertices Isolated Edges N-gon from Edges Mixed Vertices/Edges Edge-Net Point Cloud Single Vertex Selection Dissolve Existing Fac...
Targets Attributes TCP Target Attributes Referenced By Service API Docs Targets A target is a resource that represents a networked service with an associated set of permissi...
扩展 按拓扑展开遮罩 用法 装配器 按法向展开遮罩 按拓扑展开面组 用法 展开活动面组 用法 扩展 This is a multi-purpose modal operator to intuitively create and edit masks/face sets. When executed, it uniformly expa...
扩展 按拓扑展开遮罩 用法 装配器 按法向展开遮罩 按拓扑展开面组 用法 展开活动面组 用法 扩展 This is a multi-purpose modal operator to intuitively create and edit masks/face sets. When executed, it uniformly expa...