Magic Options Magic The Magic Texture node is used to add a psychedelic color texture. It can be used for “Thin Film Interference” if you set Mapping to Reflection and use a re...
WITH Queries (Common Table Expressions) WITH Queries (Common Table Expressions) The WITH clause of the SELECT command provides a way to write subqueries for use in a larger SE...
Spatial shaders Render modes Built-ins Global built-ins Vertex built-ins Fragment built-ins Light built-ins Up to date This page is up to date for Godot 4.1 . If you stil...