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  • Introduction

    12 GLSL 12.1 Introduction 12 GLSL 12.1 Introduction GLSL, or OpenGL Shading Language, is an incredible tool to have in one’s back pocket. With a little bit of code, one ca...
  • Release 0.109

    Release 0.109 General Changes Remove “Big Query” Support Release 0.109 General Changes Add slice() , md5() , array_min() and array_max() functions. Fix bug that could ca...
  • 12.4.1. File Identification

    File Properties Identification File Properties Identification File type identification is done using -I . With this option, rabin2 prints information on a binary type, like its...
  • Rust宏小册 中文版

    Rust宏小册 中文版 致谢 许可证 Rust宏小册 中文版 本书试图提炼出一份Rust社区对Rust宏知识的集锦。因此,我们欢迎社区成员进行内容添补(通过pull)或提出需求(通过issue)。 本文档为The Little Book of Rust Macros 的中文翻译。如果希望为原文作出贡献,请移步至原版的repository 。中文...
  • Experimental APIs and features

    The current experimental API/features are: For the most part, the etcd project is stable, but we are still moving fast! We believe in the release fast philosophy. We want to get ...
  • Protect Application Settings

    Protect Application Settings Details Remediation CWE/OWASP Protect Application Settings Details iOS developers often store application settings in plist files which can be...
  • Overview

    Overview Is This for Me? Is This Really for Me? The Big Picture (Literally) Prerequisites Overview Is This for Me? Are you creating a web application/backend API micros...
  • Stemming

    Stemming Stemmer token filters Algorithmic stemmers Dictionary stemmers Control stemming Stemming Stemming is the process of reducing a word to its root form. This ensures ...
  • How to Talk to Non-Engineers

    How to Talk to Non-Engineers How to Talk to Non-Engineers Engineers and programmers in particular are generally recognized by popular culture as being different from other peop...
  • Your first shader

    Your first shader Up to date This page is up to date for Godot 4.0 . If you still find outdated information, please open an issue . Your first shader This tutorial series wil...