Room scale in XR Origin centric solution Step 1 Step 2 Step 3 Character body centric solution Step 1 Step 2 Step 3 When the player walks to somewhere they shouldn’t Furthe...
辅助(引导) 辅助(引导) 参考 面板 物理 ‣ 流体 — 引导 类型 域 Fluid guides are used to apply forces onto the simulation. They are like simple external forces but also seek to preserve the physica...
Killing the player Hitbox with the Area node Ending the game Code checkpoint Work in progress The content of this page was not yet updated for Godot 4.0 and may be outdated ...
NavigationObstacle2D Description Tutorials Properties Methods Property Descriptions Method Descriptions Up to date This page is up to date for Godot 4.1 . If you still fi...
Drag Options Drag Reference Panel: Physics ‣ Force Fields Type: Drag A Drag force field resists particle motion by slowing it down. Options Linear Drag component propor...