UI Architecture Get Started with UI UI Rules Introduction UI Architecture The UI rendering is based on a tree structure. The Canvas node (a node with Canvas component ) is t...
UI Architecture Get Started with UI UI Rules Introduction UI Architecture The UI rendering is based on a tree structure. The Canvas node (a node with Canvas component ) is th...
Camera Camera components Camera group rendering Camera The Camera in a game is the main tool used to capture Scenes . The visible range of the Camera is controlled by adjus...
Surface Shader Surface Shader Surface Shader provides an efficient and unified rendering workflow. It allows users to create shaders easily by creating surface material informat...
介绍 介绍 The first step in the rendering process is to determine and set the output settings. This includes render size, frame rate, pixel aspect ratio, output location, and file ...
6. Common issues 6.1. Caught MultipleObjectsReturned while rendering 6. Common issues 6.1. Caught MultipleObjectsReturned while rendering After upgrading to a new version with...