Killing the player Hitbox with the Area node Ending the game Code checkpoint Work in progress The content of this page was not yet updated for Godot 4.0 and may be outdated ...
Using KinematicBody2D Introduction What is a kinematic body? Movement and collision move_and_collide move_and_slide move_and_slide_with_snap Detecting collisions Which mo...
AnimatedSprite2D Description Tutorials Properties Methods Signals Property Descriptions Method Descriptions Up to date This page is up to date for Godot 4.0 . If you sti...
AnimatedSprite2D Description Tutorials Properties Methods Signals Property Descriptions Method Descriptions Up to date This page is up to date for Godot 4.1 . If you sti...
Why does Envoy take so long to compile? Why does Envoy take so long to compile? There are several different reasons why Envoy is so computationally intensive to compile: C++ c...
Animation State Setting the playback speed Play Time Wrap Mode and Repeat Count Playback Control Animation State Animation clips only describe the animation data of a certai...
Animation State Setting the playback speed Play Time Wrap Mode and Repeat Count Playback Control Animation State Animation clips only describe the animation data of a certai...