Applying object-oriented principles in Godot How scripts work in the engine Scenes Applying object-oriented principles in Godot The engine offers two main ways to create reusa...
Creating Android plugins (Godot 3.2.2+) Introduction Android plugin Building an Android plugin Loading and using an Android plugin Bundling GDNative resources Reference impleme...
Applying object-oriented principles in Godot How scripts work in the engine Scenes Applying object-oriented principles in Godot The engine offers two main ways to create reusa...
Godot 项目中的文件路径 路径分隔符 Accessing files in the project folder (res:// ) Accessing persistent user data (user:// ) Converting paths to absolute paths or “local” paths 编辑器数据路径 自包含模式...
在 macOS 上运行 Godot 应用 App 已签名并公证,通过 App Store 分发 App 已签名并公证,在 App Store 外分发 应用已签名(包括 Ad-hoc 签名)但未公证 App is not signed, executable is linker-signed Neither app nor executable is ...
Creating Android plugins (Godot 3.2.2+) 简介 Android plugin Building an Android plugin Loading and using an Android plugin Bundling GDNative resources Reference implementations ...