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  • 层级关系时间

    层级关系时间 全局时间和本地时间 暂停,倒回和快进 层级关系时间 在第三章“图层几何学”中,你已经了解到每个图层是如何相对在图层树中的父图层定义它的坐标系的。动画时间和它类似,每个动画和图层在时间上都有它自己的层级概念,相对于它的父亲来测量。对图层调整时间将会影响到它本身和子图层的动画,但不会影响到父图层。另一个相似点是所有的动画都被按照层级组合...
  • Moving the player with code

    Moving the player with code Testing our player’s movement Adding a camera Work in progress The content of this page was not yet updated for Godot 4.2 and may be outdated . If...
  • RC3

    TiDB RC3 Release Notes Highlight Detailed updates TiDB Placement Driver (PD) TiKV TiDB RC3 Release Notes On June 16, 2017, TiDB RC3 is released! This release is focused on ...
  • SpriteFrames

    SpriteFrames Brief Description Properties Methods Description Property Descriptions Method Descriptions SpriteFrames Inherits: Resource < Reference < Object Catego...
  • Particle System

    Particle System Overview Basic Structure Adding a particle system Particle Modules Particle System Overview The particle system is the basis of the game engine’s special eff...
  • Particle System

    Particle System Overview Basic Structure Adding a particle system Particle Modules Particle System Overview The particle system is the basis of the game engine’s special eff...
  • Particle System

    Particle System Overview Basic Structure Adding a particle system Particle Modules Particle System Overview The particle system is the basis of the game engine’s special eff...
  • Why does Envoy take so long to compile?

    Why does Envoy take so long to compile? Why does Envoy take so long to compile? There are several different reasons why Envoy is so computationally intensive to compile: C++ c...
  • Character animation

    Character animation Using the animation editor The float animation Controlling the animation in code Animating the mobs Work in progress The content of this page was not yet...
  • Why does Envoy take so long to compile?

    Why does Envoy take so long to compile? Why does Envoy take so long to compile? There are several different reasons why Envoy is so computationally intensive to compile: C++ c...