VisualShaderNodeTexture Description Properties Enumerations Property Descriptions Up to date This page is up to date for Godot 4.1 . If you still find outdated information,...
color.h Overview Summary Data Structures Enumerations color.h Overview Related Modules: Graphic Description: Defines color attributes for the graphics sys...
Spatial shaders Render modes Vertex built-ins Fragment built-ins Light built-ins Spatial shaders Spatial shaders are used for shading 3D objects. They are the most complex ...
Spatial shaders Render modes Built-ins Global built-ins Vertex built-ins Fragment built-ins Light built-ins Spatial shaders Spatial shaders are used for shading 3D object...
Supported Nodes EEVEE only Nodes Shader to RGB Specular BSDF Other Nodes Support Shader Nodes Input Nodes Texture Nodes Other Nodes Supported Nodes Most nodes are taken ...
31.2 类继承 31.2 类继承 可以说关于类继承就是我们已经研究了的这个结构体,但是它现在扩展成类了。 让我们看个简单的例子: #include <stdio.h> class object { public : int color ; object () { }; object ( int co...
Camera.ClearFlags 枚举 索引 Details COLOR DEPTH STENCIL Camera.ClearFlags 枚举 模块: cc 摄像机清除标记位,决定摄像机渲染时会清除哪些状态 索引 COLOR DEPTH STENCIL Details COLOR meta descri...