2.3 – Error Handling 2.3 – Error Handling Because Lua is an embedded extension language, all Lua actions start from C code in the host program calling a function from the Lua l...
2.7 – Error Handling 2.7 – Error Handling Because Lua is an extension language, all Lua actions start from C code in the host program calling a function from the Lua library (s...
4 – The Application Program Interface 4 – The Application Program Interface This section describes the C API for Lua, that is, the set of C functions available to the host prog...
4 – The Application Program Interface 4 – The Application Program Interface This section describes the C API for Lua, that is, the set of C functions available to the host prog...
2.3 – Error Handling 2.3 – Error Handling Several operations in Lua can raise an error. An error interrupts the normal flow of the program, which can continue by catching the e...
Mantle Quickstart with vstart Mantle with vstart.sh Output Implementation Details Exposing Metrics to Lua Compile/Execute the Balancer Returning Policy Decision to C++ Readin...