14.1 The GrailsCompileStatic Annotation GrailsCompileStatic 14.1 The GrailsCompileStatic Annotation GrailsCompileStatic The GrailsCompileStatic annotation may be applied to...
Shader Nodes Shader Nodes Introduction Shaders Textures More Open Shading Language Input Ambient Occlusion Attribute Node Bevel Node Camera Data Node Fresnel Node ...
Rust by Example Rust by Example Rust is a modern systems programming language focusing on safety, speed,and concurrency. It accomplishes these goals by being memory safe witho...
Objects and Data Structures Use getters and setters Make objects have private members Objects and Data Structures Use getters and setters Using getters and setters to acc...
Heap allocation Heap allocation Many operations in Go rely on heap allocation. TinyGo will try to optimize them away using escape analysis, but that is not always possible in p...
Overview Injecting simple values Using the resource locator Singleton resources Closure resources Overview Slim has a built-in resource locator, providing an easy way to in...
Block forwarding Forwarding non-captured blocks Block forwarding To forward captured blocks, you use a block argument, prefixing an expression with & : def capture (& block )...