阻隔 输入 属性 输出 示例 阻隔 Holdout Shader. The Holdout shader node is used to create a “hole” in the image with zero alpha transparency, which is useful for compositing (see Alpha...
阻隔 输入 属性 输出 示例 阻隔 阻隔着色器节点。 The Holdout shader node is used to create a “hole” in the image with zero alpha transparency, which is useful for compositing (see Alpha Chann...