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  • webContents

    webContents 方法 webContents.getAllWebContents() webContents.getFocusedWebContents() webContents.fromId(id) 类: WebContents 实例事件 Event: ‘did-finish-load’ Event: ‘did-fail-l...
  • MultiplayerPeerExtension

    MultiplayerPeerExtension 描述 方法 方法说明 MultiplayerPeerExtension 继承: MultiplayerPeer < PacketPeer < RefCounted < Object 可以通过 GDExtension 继承,从而实现自定义多人 API 网络层的类。 描述 该类旨...
  • WebSocket

    WebSocket HTML5 and WebSocket Using WebSocket in Godot Minimal client example Minimal server example Advanced chat demo Work in progress The content of this page was not ye...
  • WebSocket

    WebSocket HTML5 与 WebSocket Using WebSocket in Godot Minimal client example Minimal server example Advanced chat demo WebSocket HTML5 与 WebSocket The WebSocket protocol ...
  • WebSocket

    WebSocket HTML5 and WebSocket Using WebSocket in Godot Minimal client example Minimal server example Advanced chat demo WebSocket HTML5 and WebSocket The WebSocket protoco...
  • Documentation changelog

    Documentation changelog New pages since version 4.2 About 2D Contributing GDExtension Migrating Rendering XR New pages since version 4.1 C Development Migrating I/O Pla...
  • WebSocket

    WebSocket HTML5 and WebSocket Using WebSocket in Godot Minimal client example Minimal server example Advanced chat demo WebSocket HTML5 and WebSocket The WebSocket proto...
  • 5. RTP Media API

    5. RTP Media API 5. RTP Media API The RTP media API lets a web application send and receive MediaStreamTrack s over a peer-to-peer connection. Tracks, when added to an RTCPee...
  • webContents

    webContents 方法 webContents.getAllWebContents() webContents.getFocusedWebContents() webContents.fromId(id) 类: WebContents 实例事件 Event: ‘did-finish-load’ Event: ‘did-fail-l...
  • webContents

    webContents 方法 webContents.getAllWebContents() webContents.getFocusedWebContents() webContents.fromId(id) webContents.fromDevToolsTargetId(targetId) 类: WebContents 实例事...