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  • Reference Material

    Reference Material From: eLinux.org Reference Material ARM Processor Reference Manuals - Registration required, but it’sfree. go to http://infocenter.arm.com/ => ARM arch...
  • Material Node

    18 2024-12-01 《Blender 4.3 Manual》
    Material Node Inputs Properties Output Material Node The Material input node outputs a single material. It can be connected to other material sockets to make using the sam...
  • Physics Material

    Physics Material Create Physics Material Create in Editor Creating by Code Properties Use Physics Material Shared Materials Physics Material A physics material is an asset...
  • Physics Material

    Physics Material Create Physics Material Create in Editor Creating by Code Properties Use Physics Material Shared Materials Physics Material A physics material is an asset...
  • Material Settings

    71 2024-08-11 《Blender 4.2 Manual》
    Material Settings Surface Volume Material Settings Reference Panel: Material ‣ Settings and Shader Editor ‣ Sidebar ‣ Settings Surface Displacement Method used to perform...
  • Material Node

    144 2024-06-27 《Blender 4.1 Manual》
    Material Node Inputs Properties Outputs Material Node The Material Output node is used to output surface material information to a surface object. Inputs Surface Shading...
  • Material Settings

    83 2024-06-27 《Blender 4.1 Manual》
    Material Settings Backface Culling Blend Mode Sorting Problem Shadow Mode Clip Threshold Screen Space Refraction Subsurface Translucency Pass Index Material Settings Ref...
  • Material Properties

    Material Properties Material Properties Reference Panel Properties ‣ Material ‣ Freestyle Line Line Color Specifies the line colors on a per-material basis. Priority Spec...
  • Material Properties

    Material Properties Material Properties Reference Panel: Properties ‣ Material ‣ Freestyle Line Line Color Specifies the line colors on a per-material basis. Priority Sp...
  • Spatial Material

    Spatial Material Introduction Flags Transparent Use Shadow to Opacity Unshaded Vertex Lighting No Depth Test Use Point Size World Triplanar Fixed Size Do Not Receive Shado...