Node Conditions Node conditions describe the status of all worker nodes and are used to check the environment settings of worker nodes to identify potential issues before any sys...
Flip Node Inputs Properties Outputs Flip Node This node flips an image along a defined axis. You can use this node to just flip or use it as a part of mirror setting. Mix ...
Cryptomatte Node Inputs Properties Outputs Usage Example Limitations Cryptomatte Node The Cryptomatte node uses the Cryptomatte standard to efficiently create mattes for...
Glare Node Inputs Properties Outputs Glare Node The Glare node is used to add lens flares, fog, glows around bright parts of an image. Inputs Image Standard color input....
Denoise Node Inputs Properties Outputs Examples Denoise Node The Denoise node is used to denoise renders from Cycles and other ray tracing renderers. This helps to signif...
Defocus Node Inputs Properties Outputs Examples No Z-Buffer Examples Camera Settings Hints Defocus Node The Defocus Node blurs areas of an image based on a Z depth map ...
Blur Node Inputs Properties Outputs Example Blur Node The Blur node blurs an image, providing several blur modes. Inputs Image Standard color input. Size The optional...
Composite Node Inputs Properties Outputs Composite Node The Composite node is where the actual output from the Compositor is connected to the renderer. This node is updated...
Texture Node Inputs Properties Outputs Texture Node The Texture node makes 3D textures available to the Compositor. Inputs Offset A vector (XYZ) transforming the origin ...
Blackbody Node Inputs Properties Outputs Examples Blackbody Node The Blackbody node converts a blackbody temperature to RGB value. This can be useful for materials that em...