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  • Map Range Node

    42 2024-08-11 《Blender 4.2 Manual》
    Map Range Node Inputs Properties Outputs Examples Map Range Node The Map Range node remaps a value from a range to a target range. Inputs Value/Vector The input value o...
  • Vector Displacement Node

    50 2024-08-11 《Blender 4.2 Manual》
    Vector Displacement Node Inputs Properties Outputs Examples Vector Displacement Node The Vector Displacement node is used to displace the surface along arbitrary direction...
  • Vector Curves Node

    68 2024-08-11 《Blender 4.2 Manual》
    Vector Curves Node Inputs Properties Outputs Vector Curves Node The Vector Curves node maps an input vector components to a curve. Use this curve node to slow things down ...
  • Wave Texture Node

    82 2024-08-11 《Blender 4.2 Manual》
    Wave Texture Node Inputs Properties Outputs Examples Wave Texture Node The Wave Texture node adds procedural bands or rings with noise distortion. Inputs Vector Texture...
  • Sky Texture Node

    50 2024-08-11 《Blender 4.2 Manual》
    Sky Texture Node Inputs Properties Outputs Examples Sky Texture Node The Sky Texture node adds a procedural Sky texture. Inputs Vector Texture coordinate to sample text...
  • Gradient Texture Node

    61 2024-08-11 《Blender 4.2 Manual》
    Gradient Texture Node Inputs Properties Outputs Examples Gradient Texture Node The Gradient Texture node generates interpolated color and intensity values based on the inp...
  • Volume Info Node

    64 2024-08-11 《Blender 4.2 Manual》
    Volume Info Node Inputs Properties Outputs Example Volume Info Node The Volume Info node provides information about Smoke Domains. Inputs This node has no inputs. Prop...
  • Texture Coordinate Node

    67 2024-08-11 《Blender 4.2 Manual》
    Texture Coordinate Node Inputs Properties Outputs Texture Coordinate Node The Texture Coordinate node is commonly used for the coordinates of textures, typically used as in...
  • Light Path Node

    99 2024-08-11 《Blender 4.2 Manual》
    Light Path Node Inputs Properties Outputs EEVEE Support Light Path Node The Light Path node is used to find out for which kind of incoming ray the shader is being executed...
  • Rotation to Euler Node

    56 2024-08-11 《Blender 4.2 Manual》
    Rotation to Euler Node Inputs Outputs Rotation to Euler Node The Rotation to Euler node converts a standard rotation socket value to an Euler rotation. Inputs Rotation St...