简介 可视化 简介 融球 物体是 隐式表面 ,这意味着它们由顶点(如网格)或控制点(如曲面) 不是明确 定义的:它们只是在 程序上 存在着。融球物体实际上是由Blender即时计算的数学公式。 A very distinct visual characteristic of metas is that they are fluid mercuria...
简介 你的第一个骨架 骨架物体 简介 An armature in Blender can be thought of as similar to the armature of a real skeleton, and just like a real skeleton an armature can consist of many bones....