Plugins
Vuex stores accept the plugins
option that exposes hooks for each mutation. A Vuex plugin is simply a function that receives the store as the only argument:
const myPlugin = (store) => {
// called when the store is initialized
store.subscribe((mutation, state) => {
// called after every mutation.
// The mutation comes in the format of `{ type, payload }`.
})
}
And can be used like this:
const store = createStore({
// ...
plugins: [myPlugin]
})
Committing Mutations Inside Plugins
Plugins are not allowed to directly mutate state - similar to your components, they can only trigger changes by committing mutations.
By committing mutations, a plugin can be used to sync a data source to the store. For example, to sync a websocket data source to the store (this is just a contrived example, in reality the createWebSocketPlugin
function can take some additional options for more complex tasks):
export default function createWebSocketPlugin (socket) {
return (store) => {
socket.on('data', data => {
store.commit('receiveData', data)
})
store.subscribe(mutation => {
if (mutation.type === 'UPDATE_DATA') {
socket.emit('update', mutation.payload)
}
})
}
}
const plugin = createWebSocketPlugin(socket)
const store = createStore({
state,
mutations,
plugins: [plugin]
})
Taking State Snapshots
Sometimes a plugin may want to receive “snapshots” of the state, and also compare the post-mutation state with pre-mutation state. To achieve that, you will need to perform a deep-copy on the state object:
const myPluginWithSnapshot = (store) => {
let prevState = _.cloneDeep(store.state)
store.subscribe((mutation, state) => {
let nextState = _.cloneDeep(state)
// compare `prevState` and `nextState`...
// save state for next mutation
prevState = nextState
})
}
Plugins that take state snapshots should be used only during development. When using webpack or Browserify, we can let our build tools handle that for us:
const store = createStore({
// ...
plugins: process.env.NODE_ENV !== 'production'
? [myPluginWithSnapshot]
: []
})
The plugin will be used by default. For production, you will need DefinePlugin for webpack or envify for Browserify to convert the value of process.env.NODE_ENV !== 'production'
to false
for the final build.
Built-in Logger Plugin
Vuex comes with a logger plugin for common debugging usage:
import { createLogger } from 'vuex'
const store = createStore({
plugins: [createLogger()]
})
The createLogger
function takes a few options:
const logger = createLogger({
collapsed: false, // auto-expand logged mutations
filter (mutation, stateBefore, stateAfter) {
// returns `true` if a mutation should be logged
// `mutation` is a `{ type, payload }`
return mutation.type !== "aBlocklistedMutation"
},
actionFilter (action, state) {
// same as `filter` but for actions
// `action` is a `{ type, payload }`
return action.type !== "aBlocklistedAction"
},
transformer (state) {
// transform the state before logging it.
// for example return only a specific sub-tree
return state.subTree
},
mutationTransformer (mutation) {
// mutations are logged in the format of `{ type, payload }`
// we can format it any way we want.
return mutation.type
},
actionTransformer (action) {
// Same as mutationTransformer but for actions
return action.type
},
logActions: true, // Log Actions
logMutations: true, // Log mutations
logger: console, // implementation of the `console` API, default `console`
})
The logger file can also be included directly via a <script>
tag, and will expose the createVuexLogger
function globally.
Note the logger plugin takes state snapshots, so use it only during development.