For example, when you want to work with JavaScript code which extends another library.
import { greeter } from "super-greeter";
// Normal Greeter API
greeter(2);
greeter("Hello world");
// Now we extend the object with a new function at runtime
import "hyper-super-greeter";
greeter.hyperGreet();
The definition for “super-greeter”:
/*~ This example shows how to have multiple overloads for your function */
export interface GreeterFunction {
(name: string): void
(time: number): void
}
/*~ This example shows how to export a function specified by an interface */
export const greeter: GreeterFunction;
We can extend the existing module like the following:
// Type definitions for [~THE LIBRARY NAME~] [~OPTIONAL VERSION NUMBER~]
// Project: [~THE PROJECT NAME~]
// Definitions by: [~YOUR NAME~] <[~A URL FOR YOU~]>
/*~ This is the module plugin template file. You should rename it to index.d.ts
*~ and place it in a folder with the same name as the module.
*~ For example, if you were writing a file for "super-greeter", this
*~ file should be 'super-greeter/index.d.ts'
*/
/*~ On this line, import the module which this module adds to */
import { greeter } from "super-greeter";
/*~ Here, declare the same module as the one you imported above
*~ then we expand the existing declaration of the greeter function
*/
export module "super-greeter" {
export interface GreeterFunction {
/** Greets even better! */
hyperGreet(): void;
}
}
This uses declaration merging
The Impact of ES6 on Module Plugins
Some plugins add or modify top-level exports on existing modules. While this is legal in CommonJS and other loaders, ES6 modules are considered immutable and this pattern will not be possible. Because TypeScript is loader-agnostic, there is no compile-time enforcement of this policy, but developers intending to transition to an ES6 module loader should be aware of this.