Literal Types
A literal is a more concrete sub-type of a collective type. What this means is that "Hello World"
is a string
, but a string
is not "Hello World"
inside the type system.
There are three sets of literal types available in TypeScript today: strings, numbers, and booleans; by using literal types you can allow an exact value which a string, number, or boolean must have.
Literal Narrowing
When you declare a variable via var
or let
, you are telling the compiler that there is the chance that this variable will change its contents. In contrast, using const
to declare a variable will inform TypeScript that this object will never change.
// We're making a guarantee that this variable// helloWorld will never change, by using const.
// So, TypeScript sets the type to be "Hello World", not stringconsthelloWorld = "Hello World";
// On the other hand, a let can change, and so the compiler declares it a stringlethiWorld = "Hi World";
The process of going from an infinite number of potential cases (there are an infinite number of possible string values) to a smaller, finite number of potential case (in helloWorld
’s case: 1) is called narrowing.
String Literal Types
In practice string literal types combine nicely with union types, type guards, and type aliases. You can use these features together to get enum-like behavior with strings.
typeEasing = "ease-in" | "ease-out" | "ease-in-out";
classUIElement {animate (dx : number,dy : number,easing :Easing ) {if (easing === "ease-in") {// ...} else if (easing === "ease-out") {} else if (easing === "ease-in-out") {} else {// It's possible that someone could reach this// by ignoring your types though.}}}
letbutton = newUIElement ();button .animate (0, 0, "ease-in");Argument of type '"uneasy"' is not assignable to parameter of type 'Easing'.2345Argument of type '"uneasy"' is not assignable to parameter of type 'Easing'.button .animate (0, 0,"uneasy" );
You can pass any of the three allowed strings, but any other string will give the error
Argument of type '"uneasy"' is not assignable to parameter of type '"ease-in" | "ease-out" | "ease-in-out"'
String literal types can be used in the same way to distinguish overloads:
ts
function createElement(tagName: "img"): HTMLImageElement;function createElement(tagName: "input"): HTMLInputElement;// ... more overloads ...function createElement(tagName: string): Element {// ... code goes here ...}
Numeric Literal Types
TypeScript also has numeric literal types, which act the same as the string literals above.
functionrollDice (): 1 | 2 | 3 | 4 | 5 | 6 {return (Math .floor (Math .random () * 6) + 1) as 1 | 2 | 3 | 4 | 5 | 6;}
constresult =rollDice ();
A common case for their use is for describing config values:
interfaceMapConfig {lng : number;lat : number;tileSize : 8 | 16 | 32;}
setupMap ({lng : -73.935242,lat : 40.73061,tileSize : 16 });
Boolean Literal Types
TypeScript also has boolean literal types. You might use these to constrain object values whose properties are interrelated.
interfaceValidationSuccess {isValid : true;reason : null;}
interfaceValidationFailure {isValid : false;reason : string;}
typeValidationResult =ValidationSuccess |ValidationFailure ;