Basic types
Go's basic types are
- bool
- string
- int int8 int16 int32 int64
- uint uint8 uint16 uint32 uint64 uintptr
- byte // alias for uint8
- rune // alias for int32
- // represents a Unicode code point
- float32 float64
- complex64 complex128
The example shows variables of several types, and also that variable declarations may be "factored" into blocks, as with import statements.
The int
, uint
, and uintptr
types are usually 32 bits wide on 32-bit systems and 64 bits wide on 64-bit systems. When you need an integer value you should use int
unless you have a specific reason to use a sized or unsigned integer type.
basic-types.go
package main
import (
"fmt"
"math/cmplx"
)
var (
ToBe bool = false
MaxInt uint64 = 1<<64 - 1
z complex128 = cmplx.Sqrt(-5 + 12i)
)
func main() {
fmt.Printf("Type: %T Value: %v\n", ToBe, ToBe)
fmt.Printf("Type: %T Value: %v\n", MaxInt, MaxInt)
fmt.Printf("Type: %T Value: %v\n", z, z)
}