Message Protocol
In Riker a single actor system has a defined message type, the protocol. The protocol can be a simple type such as String
. A simple String
protocol isn't useful in most real world applications where there might be several actors, each with its own specialized message type requirements.
Any Rust type can be used as the message protocol as long as it is Clone
and Send
. In addition, the Into
trait must be implemented, specifically Into<ActorMsg>
.
Example:
- enum Protocol {
- CreateUser(String, String), // username, password
- UpdateUser(String), // password
- DeleteUser(String), // username
- }
- impl Into<ActorMsg<Protocol>> for Protocol {
- fn into(self) -> ActorMsg<Protocol> {
- ActorMsg::User(self)
- }
- }
Here Into
converts the protocol to the required ActorMsg::User
variant.
To configure a Riker application to use your message type just set it in the model. If you're using the default Riker model from the riker-default
crate you can use the following:
- let model: DefaultModel<Protocol> = DefaultModel::new();
This provides a default model instance configured to use our Protocol
enum.
If instead you are using a custom model you can see how to set your message protocol in Model & Customization.
Next you'll see how actors form a hierarchy.