媒体子系统
简介
该仓主要用于存放媒体子系统的源码信息,旨在为多媒体应用开发者开发者提供统一的开发接口,使得开发者可以专注于应用业务的开发,轻松使用多媒体的资源。
本次开源基于本仓代码信息将相关设备配置文件放入到test\lite\devini内,用户使用时将配置文件放入到开发板/data目录,通过该配置文件可以方便去适配sensor及分辨率帧率等能力。
多媒体子系统框架
多媒体子系统系统业务流程图
如上图,多媒体包括camera,recorder和player,camera提供yuv/rgb,jpeg以及H264,H265数据到共享内存surface中,recorder模块将surface中h264/h265数据和音频aac数据打包成mp4文件,player模块把mp4文件解复用成音频和视频数据,分别送入对应编码器解码,然后进行播放。
目录
表 1 轻量级多媒体子系统源代码目录结构
约束
- C++11版本或以上
- 目前支持3516dv300、3518ev300开发板,其中仅3516dv300支持播放功能
安装
- 请提前加载内核及相关驱动,参考内核及驱动子系统readme。
- 配置合适的配置文件,可以参考test/devini下配置文件,说明参见《配置文件说明文档》,当前仅支持imx335和imx327sensor,如果适配其他sensor可在开源社区中求助。
- 北向接口调用参见test下demo实现。
使用
开发者使用多媒体接口用于录像、预览和播放音视频等资源,使用这些资源前先创建camerakit组件对象,注册各种事件回调,这些事件回调是用户实现用来响应多媒体模块中事件响应的,之后调用创建camera就可以创建一个操作camera资源的对象,使用这个对象可以启动预览、录像或抓拍取流,及设置取流的相关参数。
例:下面是用户重写事件类的实例
/*
* Copyright (c) 2020 Huawei Device Co., Ltd.
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#include "camera_kit.h"
#include "recorder.h"
#include <sys/time.h>
#include <algorithm>
#include <fstream>
#include <iostream>
#include <sstream>
using namespace std;
using namespace OHOS;
using namespace OHOS::Media;
static void SampleSaveCapture(const char *p, uint32_t size)
{
cout << "Start saving picture" << endl;
struct timeval tv;
gettimeofday(&tv, NULL);
struct tm *ltm = localtime(&tv.tv_sec);
if (ltm != nullptr) {
ostringstream ss("Capture_");
ss << "Capture" << ltm->tm_hour << "-" << ltm->tm_min << "-" << ltm->tm_sec << ".jpg";
ofstream pic("/sdcard/" + ss.str(), ofstream::out | ofstream::trunc);
cout << "write " << size << " bytes" << endl;
pic.write(p, size);
cout << "Saving picture end" << endl;
}
}
Recorder *SampleCreateRecorder()
{
int ret = 0;
int32_t sampleRate = 48000;
int32_t channelCount = 1;
AudioCodecFormat audioFormat = AAC_LC;
AudioSourceType inputSource = AUDIO_MIC;
int32_t audioEncodingBitRate = sampleRate;
VideoSourceType source = VIDEO_SOURCE_SURFACE_ES;
int32_t frameRate = 30;
float fps = 30;
int32_t rate = 4096;
int32_t sourceId = 0;
int32_t audioSourceId = 0;
int32_t width = 1920;
int32_t height = 1080;
VideoCodecFormat encoder;
encoder = HEVC;
width = 1920;
height = 1080;
Recorder *recorder = new Recorder();
if ((ret = recorder->SetVideoSource(source, sourceId)) != SUCCESS) {
cout << "SetVideoSource failed." << ret << endl;
delete recorder;
return nullptr;
}
if ((ret = recorder->SetVideoEncoder(sourceId, encoder)) != SUCCESS) {
cout << "SetVideoEncoder failed." << ret << endl;
delete recorder;
return nullptr;
}
if ((ret = recorder->SetVideoSize(sourceId, width, height)) != SUCCESS) {
cout << "SetVideoSize failed." << ret << endl;
delete recorder;
return nullptr;
}
if ((ret = recorder->SetVideoFrameRate(sourceId, frameRate)) != SUCCESS) {
cout << "SetVideoFrameRate failed." << ret << endl;
delete recorder;
return nullptr;
}
if ((ret = recorder->SetVideoEncodingBitRate(sourceId, rate)) != SUCCESS) {
cout << "SetVideoEncodingBitRate failed." << ret << endl;
delete recorder;
return nullptr;
}
if ((ret = recorder->SetCaptureRate(sourceId, frameRate)) != SUCCESS) {
cout << "SetCaptureRate failed." << ret << endl;
delete recorder;
return nullptr;
}
if ((ret = recorder->SetAudioSource(inputSource, audioSourceId)) != SUCCESS) {
cout << "SetAudioSource failed." << ret << endl;
delete recorder;
return nullptr;
}
if ((ret = recorder->SetAudioEncoder(audioSourceId, audioFormat)) != SUCCESS) {
cout << "SetAudioEncoder failed." << ret << endl;
delete recorder;
return nullptr;
}
if ((ret = recorder->SetAudioSampleRate(audioSourceId, sampleRate)) != SUCCESS) {
cout << "SetAudioSampleRate failed." << ret << endl;
delete recorder;
return nullptr;
}
if ((ret = recorder->SetAudioChannels(audioSourceId, channelCount)) != SUCCESS) {
cout << "SetAudioChannels failed." << ret << endl;
delete recorder;
return nullptr;
}
if ((ret = recorder->SetAudioEncodingBitRate(audioSourceId, audioEncodingBitRate)) != SUCCESS) {
cout << "SetAudioEncodingBitRate failed." << ret << endl;
delete recorder;
return nullptr;
}
return recorder;
}
class SampleFrameStateCallback : public FrameStateCallback {
void OnFrameFinished(Camera &camera, FrameConfig &fc, FrameResult &result) override
{
cout << "Receive frame complete inform." << endl;
if (fc.GetFrameConfigType() == FRAME_CONFIG_CAPTURE) {
cout << "Capture frame received." << endl;
list<Surface *> surfaceList = fc.GetSurfaces();
for (Surface *surface : surfaceList) {
SurfaceBuffer *buffer = surface->AcquireBuffer();
if (buffer != nullptr) {
char *virtAddr = static_cast<char *>(buffer->GetVirAddr());
if (virtAddr != nullptr) {
SampleSaveCapture(virtAddr, buffer->GetSize());
}
surface->ReleaseBuffer(buffer);
}
delete surface;
}
delete &fc;
}
}
};
class SampleCameraStateMng : public CameraStateCallback {
public:
SampleCameraStateMng() = delete;
SampleCameraStateMng(EventHandler &eventHdlr) : eventHdlr_(eventHdlr) {}
~SampleCameraStateMng()
{
if (recorder_ != nullptr) {
recorder_->Release();
delete recorder_;
}
}
void OnCreated(Camera &c) override
{
cout << "Sample recv OnCreate camera." << endl;
auto config = CameraConfig::CreateCameraConfig();
config->SetFrameStateCallback(&fsCb_, &eventHdlr_);
c.Configure(*config);
cam_ = &c;
}
void OnCreateFailed(const std::string cameraId, int32_t errorCode) override {}
void OnReleased(Camera &c) override {}
void StartRecord()
{
int ret;
if (isRecording_) {
cout << "Camera is already recording." << endl;
return;
}
if (recorder_ == nullptr) {
recorder_ = SampleCreateRecorder();
}
if (recorder_ == nullptr) {
cout << "Recorder not available" << endl;
return;
}
string path = "/sdcard";
ret = recorder_->SetOutputPath(path);
if (ret != SUCCESS) {
cout << "SetOutputPath fialed :" << ret << std::endl;
return;
}
ret = recorder_->Prepare();
if (ret != SUCCESS) {
cout << "Prepare failed.=" << ret << endl;
return;
}
Surface *surface = (recorder_->GetSurface(0)).get();
surface->SetWidthAndHeight(1920, 1080);
surface->SetQueueSize(3);
surface->SetSize(1024 * 1024);
FrameConfig *fc = new FrameConfig(FRAME_CONFIG_RECORD);
fc->AddSurface(*surface);
ret = recorder_->Start();
if (ret != SUCCESS) {
delete fc;
cout << "recorder start failed. ret=" << ret << endl;
return;
}
ret = cam_->TriggerLoopingCapture(*fc);
if (ret != 0) {
delete fc;
cout << "camera start recording failed. ret=" << ret << endl;
return;
}
isRecording_ = true;
cout << "camera start recording succeed." << endl;
}
void StartPreview()
{
if (isPreviewing_) {
cout << "Camera is already previewing." << endl;
return;
}
FrameConfig *fc = new FrameConfig(FRAME_CONFIG_PREVIEW);
Surface *surface = Surface::CreateSurface();
if (surface == nullptr) {
delete fc;
cout << "CreateSurface failed" << endl;
return;
}
surface->SetWidthAndHeight(1920, 1080); /* 1920:width,1080:height */
surface->SetUserData("region_position_x", "0");
surface->SetUserData("region_position_y", "0");
surface->SetUserData("region_width", "480");
surface->SetUserData("region_height", "480");
fc->AddSurface(*surface);
int32_t ret = cam_->TriggerLoopingCapture(*fc);
if (ret != 0) {
delete fc;
cout << "camera start preview failed. ret=" << ret << endl;
return;
}
delete surface;
isPreviewing_ = true;
cout << "camera start preview succeed." << endl;
}
void Capture()
{
if (cam_ == nullptr) {
cout << "Camera is not ready." << endl;
return;
}
FrameConfig *fc = new FrameConfig(FRAME_CONFIG_CAPTURE);
Surface *surface = Surface::CreateSurface();
if (surface == nullptr) {
delete fc;
cout << "CreateSurface failed" << endl;
return;
}
surface->SetWidthAndHeight(1920, 1080); /* 1920:width,1080:height */
fc->AddSurface(*surface);
cam_->TriggerSingleCapture(*fc);
}
void Stop()
{
if (cam_ == nullptr) {
cout << "Camera is not ready." << endl;
return;
}
if (recorder_ != nullptr) {
recorder_->Stop(false);
}
cam_->StopLoopingCapture();
isPreviewing_ = false;
isRecording_ = false;
}
private:
bool isPreviewing_ = false;
bool isRecording_ = false;
EventHandler &eventHdlr_;
Camera *cam_ = nullptr;
Recorder *recorder_ = nullptr;
SampleFrameStateCallback fsCb_;
};
class SampleCameraDeviceCallback : public CameraDeviceCallback {};
void SampleHelp()
{
cout << "*******************************************" << endl;
cout << "Select the behavior of avrecorder." << endl;
cout << "1: Capture" << endl;
cout << "2: Record(Press s or S to stop)" << endl;
cout << "3: Preview(Press s or S to stop)" << endl;
cout << "q: quit the sample." << endl;
cout << "*******************************************" << endl;
}
int main()
{
cout << "Camera sample begin." << endl;
SampleHelp();
CameraKit *camKit = CameraKit::GetInstance();
if (camKit == nullptr) {
cout << "Can not get CameraKit instance" << endl;
return 0;
}
list<string> camList = camKit->GetCameraIds();
string camId;
for (auto &cam : camList) {
cout << "camera name:" << cam << endl;
const CameraAbility *ability = camKit->GetCameraAbility(cam);
/* find camera which fits user's ability */
list<CameraPicSize> sizeList = ability->GetSupportedSizes(0);
if (find(sizeList.begin(), sizeList.end(), CAM_PIC_1080P) != sizeList.end()) {
camId = cam;
break;
}
}
if (camId.empty()) {
cout << "No available camera.(1080p wanted)" << endl;
return 0;
}
EventHandler eventHdlr; // Create a thread to handle callback events
SampleCameraStateMng CamStateMng(eventHdlr);
camKit->CreateCamera(camId, CamStateMng, eventHdlr);
char input;
while (cin >> input) {
switch (input) {
case '1':
CamStateMng.Capture();
break;
case '2':
CamStateMng.StartRecord();
break;
case '3':
CamStateMng.StartPreview();
break;
case 's':
CamStateMng.Stop();
break;
case 'q':
CamStateMng.Stop();
goto EXIT;
default:
SampleHelp();
break;
}
}
EXIT:
cout << "Camera sample end." << endl;
return 0;
}
涉及仓
multimedia_frameworks_camera_lite
multimedia_frameworks_audio_lite
multimedia_frameworks_player_lite
multimedia_frameworks_recorder_lite
multimedia_hals_camera_lite
multimedia_interfaces_kits_recorder_lite
multimedia_interfaces_kits_audio_lite
multimedia_interfaces_kits_camera_lite
multimedia_interfaces_kits_player_lite
multimedia_services_media_lite
multimedia_utils_lite