player.h
Overview
Related Modules:
Description:
Declares the Player class, which is used to implement player-related operations.
Since:
1.0
Version:
1.0
Summary
Data Structures
Enumerations
OHOS::Media::PlayerSeekMode : int32_t { OHOS::Media::PLAYER_SEEK_PREVIOUS_SYNC = 0, OHOS::Media::PLAYER_SEEK_NEXT_SYNC, OHOS::Media::PLAYER_SEEK_CLOSEST_SYNC, OHOS::Media::PLAYER_SEEK_CLOSEST, OHOS::Media::PLAYER_SEEK_FRAME_INDEX } |
Enumerates player seek modes. You can move the current playback position of the media to a given time position using the specified mode. |
OHOS::Media::PlayerStates : uint32_t { OHOS::Media::PLAYER_STATE_ERROR = 0, OHOS::Media::PLAYER_IDLE = 1 << 0, OHOS::Media::PLAYER_INITIALIZED = 1 << 1, OHOS::Media::PLAYER_PREPARING = 1 << 2, OHOS::Media::PLAYER_PREPARED = 1 << 3, OHOS::Media::PLAYER_STARTED = 1 << 4, OHOS::Media::PLAYER_PAUSED = 1 << 5, OHOS::Media::PLAYER_STOPPED = 1 << 6, OHOS::Media::PLAYER_PLAYBACK_COMPLETE = 1 << 7 } |