AbilitySlice
Overview
Related Modules:
Description:
Provides ability slice-related functions, including ability slice lifecycle callbacks and functions for connecting to or disconnecting from ability slices.
AbilitySlice instances, which are specific to FAs (abilities using the Page template), are used to present different screens on an application’s user interface. An FA can have multiple ability slices.
Since:
1.0
Version:
1.0
Summary
Public Member Functions
Public Member Function Name |
Description |
---|---|
virtual void Called when this ability slice is started. You must override this function if you want to perform some initialization operations during ability slice startup. |
|
OnInactive () |
virtual void Called when this ability slice enters the STATE_INACTIVE state. |
virtual void Called when this ability slice enters the STATE_ACTIVE state. |
|
OnBackground () |
virtual void Called when this ability slice enters the STATE_BACKGROUND state. |
OnStop () |
virtual void Called when this ability slice enters the STATE_STOP state. |
Present (AbilitySlice &abilitySlice, const Want &want) |
void Presents another ability slice, which can be an ability slice that is not started or an existing ability slice in the host ability. |
Terminate () |
void Destroys this ability slice. |
SetUIContent (RootView rootView) |
void Sets the UI layout for the host ability of this ability slice. |
StartAbility (const Want &want) |
int |
StopAbility (const Want &want) |
int |
int Destroys this Ability. |
|
ConnectAbility (const Want &want, const IAbilityConnection &conn, void data) |
int Connects to a Service ability based on the specified Want information. |
DisconnectAbility (const IAbilityConnection &conn) |
int Disconnects from a Service ability. |