- Graphics
- Querying and configuring graphics (monitors, display modes, vsync, display cutouts)
- Continuous and Non-Continuous Rendering
- Clearing the Screen
- Taking a Screenshot
- Profiling
- Viewports
- OpenGL (ES) Support
- 2D Graphics
- 3D Graphics
- Managing Your Assets
- HTML5 Backend and GWT Specifics
- Internationalization and Localization
- Utilities
- Math Utilities
- Tools
- Extensions
- Using libGDX With Other JVM Languages
- Third Party Services