12. Operators
12.1. Making sense of operators
JavaScript’s operators may seem quirky. With the following two rules, they are easier to understand:
- Operators coerce their operands to appropriate types
- Most operators only work with primitive values
12.1.1. Operators coerce their operands to appropriate types
If an operator gets operands that don’t have the proper types, it rarely throws an exception. Instead, it coerces (automatically converts) the operands so that it can work with them. Let’s look at two examples.
First, the multiplication operator can only work with numbers. Therefore, it converts strings to numbers before computing its result.
Second, the square brackets operator ([ ]
) for accessing the properties of an object can only handle strings and symbols. All other values are coerced to string:
12.1.2. Most operators only work with primitive values
As mentioned before, most operators only work with primitive values. If an operand is an object, it is usually coerced to a primitive value. For example:
Why? The plus operator first coerces its operands to primitive values:
Next, it concatenates the two strings:
12.2. The plus operator (+)
The plus operator works as follows in JavaScript:
- First, it converts both operands to primitive values. Then it switches to one of two modes:
- String mode: If one of the two primitive values is a string, then it converts the other one to a string, concatenates both strings and returns the result.
- Number mode: Otherwise, it converts both operands to numbers, adds them and returns the result.
String mode lets us use+
to assemble strings:
Number mode means that if neither operand is a string (or an object that becomes a string) then everything is coerced to numbers:
Number(true)
is 1
.
12.3. Assignment operators
12.3.1. The plain assignment operator
The plain assignment operator is used to change storage locations:
Initializers in variable declarations can also be viewed as a form of assignment:
12.3.2. Compound assignment operators
Given an operator op
, the following two ways of assigning are equivalent:
myvar op= value
myvar = myvar op value
If, for example, op
is +
then we get the operator +=
that works as follows.
12.3.3. A list of all compound assignment operators
- Arithmetic operators:
+= -= *= /= %= **=
+=
also works for string concatenation
- Bitwise operators:
<<= >>= >>>= &= ^= |=
12.4. Equality: == vs. ===
JavaScript has two kinds of equality operators: loose equality (==
) and strict equality (===
). The recommendation is to always use the latter.
12.4.1. Loose equality (== and !=)
Loose equality is one of JavaScript’s quirks. It often coerces operands. Some of those coercions make sense:
Others less so:
Objects are coerced to primitives if (and only if!) the other operand is primitive:
If both operands are objects, they are only equal if they are the same object:
Lastly, ==
considers undefined
and null
to be equal:
12.4.2. Strict equality (=== and !==)
Strict equality never coerces. Two values are only equal if they have the same type. Let’s revisit our previous interaction with the ==
operator and see what the ===
operator does:
An object is only equal to another value if that value is the same object:
The ===
operator does not consider undefined
and null
to be equal:
12.4.3. Recommendation: always use strict equality
I recommend to always use ===
. It makes your code easier to understand and spares you from having to think about the quirks of ==
.
Let’s look at two use cases for ==
and what I recommend to do instead.
12.4.3.1. Use case for ==: comparing with a number or a string
==
lets you check if a value x
is a number or that number as a string – with a single comparison:
I prefer either of the following two alternatives:
You can also convert x
to a number when you first encounter it.
12.4.3.2. Use case for ==: comparing with undefined or null
Another use case for ==
is to check if a value x
is either undefined
or null
:
The problem with this code is that you can’t be sure if someone meant to write it that way or if they made a typo and meant === null
.
I prefer either of the following two alternatives:
The second alternative is even more sloppy than using ==
, but it is a well-established pattern in JavaScript (to be explained in detail in the chapter on booleans, where we look at truthiness and falsiness).
12.4.4. Even stricter than ===: Object.is()
Method Object.is()
compares two values:
It is even stricter than ===
. For example, it considers NaN
, the error value for computations involving numbers, to be equal to itself:
That is occasionally useful. For example, you can use it to implement an improved version of the Array method .indexOf()
:
myIndexOf()
finds NaN
in an Array, while .indexOf()
doesn’t:
The result -1
means that .indexOf()
couldn’t find its argument in the Array.
12.5. Ordering operators
Operator | name |
---|---|
< | less than |
<= | Less than or equal |
> | Greater than |
>= | Greater than or equal |
JavaScript’s ordering operators (tbl. 3) work for both numbers and strings:
<=
and >=
are based on strict equality.
12.6. Various other operators
- Comma operator:
a, b
void
operator:void 0
- Operators for booleans, strings, numbers, objects: are covered elsewhere in this book.